Terms of Use:
- You may NOT sell these prefabs in any way, shape or form
- You may use these prefabs in any game, though bear in mind that many use textures or entities that only work for the game they were designed for
Thank you for respecting my wishes, and enjoy. :)
If you don't know how to use prefabs, http://developer.valvesoftware.com/wiki/Prefab will explain how. Prefabs are extremely useful.
ZPS: Light Prefabs | VERSION: B1 | ||||||
A set of fifty-two(52) light and lighting effect prefabs, ranging from industrial lamps to streetlamps to vehicle headlights to torches. Readme.txt included. | |||||||
Screenshot #1 | |||||||
Download ZPS: Light Prefabs | View README.txt | ||||||
ZPS: Lobby Prefabs | VERSION: B1 | ||||||
A set of five lobby prefabs to make new map creation fast and easy. Four are themed (basement, industrial warehouse, urban rooftop, woodland) and the fifth consists of only the basic lobby entities. Readme.txt included. | |||||||
Screenshot #1 | Screenshot #2 | Screenshot #3 | |||||
Download ZPS: Lobby Prefabs | View README.txt | ||||||
ZPS: Countdown Timer | VERSION: B1 | ||||||
Counts down to zero in the following example format: 1 min 25 sec. It uses only one game_text entity, one logic_timer, one math_counter, and four logic_cases per each minute required in the timer. The default is set to three minutes. Add more logic_cases for more time. Readme.txt included. | |||||||
Download ZPS: Countdown Timer |